Forum Discussion
Uderr
4 years agoHonored Guest
Oculus Lip Sync
Hi everybody!
I have various models of 3D captures of people, my goal is to animate the lips as they speak. I'm trying to use the Oculus LipSync tool for Unity. (https://developer.oculus.com/documentation/unity/audio-ovrlipsync-unity/) to do this, however it doesn't seem to work with my models and I can't figure out why. Is it possible to use this tool for 3D models as scans? (For example, similar models can be found here https://renderpeople.com/free-3d-people/, but the plugin still doesn't work on them), and what features a 3D model must to have? From the guide I understand that I only have to mount the various scripts on my model and it should works, I'm doing something wrong?
No RepliesBe the first to reply
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 9 months ago
- 1 month ago
- 5 years ago
- 3 years ago