Forum Discussion
Anonymous
10 years agoOculus sdk setup with visual studio 2015
Hi
A few weeks ago I set up visual studio 2015 to be able to use the 0.8 sdk using a guide I read located (I think) somewhere from here:
https://developer.oculus.com/
It had info such as what include's to specify in visual studio project properties dialog boxes etc, linker dependencies etc...
.. basically everything that enabled a beginner to do a simple
ovrResult result = ovr_Initialize(nullptr);
However I can't seem to find it now :oops: , could someone kindly provide me with a link to what i'm after please?
EDIT:
it was this:
https://github.com/dleen/Minimal-Oculus ... tion-0.4.x
It'd be great if there was such an example updated to use the 0.8sdk.
A few weeks ago I set up visual studio 2015 to be able to use the 0.8 sdk using a guide I read located (I think) somewhere from here:
https://developer.oculus.com/
It had info such as what include's to specify in visual studio project properties dialog boxes etc, linker dependencies etc...
.. basically everything that enabled a beginner to do a simple
ovrResult result = ovr_Initialize(nullptr);
However I can't seem to find it now :oops: , could someone kindly provide me with a link to what i'm after please?
EDIT:
it was this:
https://github.com/dleen/Minimal-Oculus ... tion-0.4.x
It'd be great if there was such an example updated to use the 0.8sdk.
4 Replies
- jhericoAdventurerhttps://github.com/jherico/OculusRiftIn ... tained.cpp
- AnonymousExcellent, thanks.
I've updated your original minimal oculus example (the 1 just showing tracking data in a console window) to use the 0.8 sdk. ovrFrameTiming is the only thing that's not in it yet (although it runs fine), I wonder if this is still available in 0.8? Or have i missed an include somewhere or something...
actually i see it's not in https://developer.oculus.com/doc/0.8.0. ... ource.html but is in https://developer.oculus.com/doc/0.7.0. ... ource.html What replaces is it? Is it needed (must be)? - admalkhajaHonored GuestHello! Did anyone find a tutorial on how to setup visual studio 2015 for the oculus SDK 0.8 to work on windows 10?
It would be really helpful. Thanks - Anonymous
"admalkhaja" wrote:
Hello! Did anyone find a tutorial on how to setup visual studio 2015 for the oculus SDK 0.8 to work on windows 10?
It would be really helpful. Thanks
If you want, I can provide details on what i did, to get the minimal oculus example working with 0.8sdk on windows 7 (not sure if windows os makes a difference here)?
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