Forum Discussion
Gunfire_JackH
8 years agoHonored Guest
OculusRiftSplash - using DeltaRotation causing crashes in UE v4.15
We didn't see this issue until upgrading to v4.15. The splash will flicker and output will flood with the following messages until oom: LogHMD: Allocated a new swap texture set LogHMD: Freeing te...
Gunfire_JackH
8 years agoHonored Guest
imperativity said:
FYI:
I have word that the splash screen is being completely redone for 4.16 in GitHub builds and in 4.17 for UE4 main.
It will be a layer refactor.
Ouch. We ship this fall and need time for some testing haha. If you can find out what we could do locally to make this work, please let us know. TY!
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