Forum Discussion
if1live
12 years agoHonored Guest
OculusWorldDemo with CMake
I apply cmake in OculusWorldDemo. and enable OpenGL in Win32.
If you like cmake, use this source. ;)
https://github.com/shipduck/oculus-world-demo-cmake
p.s. : I also make LibOVR as standalone cmake library.
https://github.com/if1live/LibOVR
If you like cmake, use this source. ;)
https://github.com/shipduck/oculus-world-demo-cmake
p.s. : I also make LibOVR as standalone cmake library.
https://github.com/if1live/LibOVR
1 Reply
- jhericoAdventurerThe SDK at https://github.com/jherico/OculusSDK also has CMake support in the feature-cmake branch, with support for LibOVR, OculusWorldDemo, OculusRoomTiny as well as the support libraries CommonSrc TinyXML and an EDID library for better Rift detection on Linux.
If you have any improvments or extensions, please feel free to submit a pull request.
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