Forum Discussion
bluenote
11 years agoExplorer
Official Java Bindings?
I'm wondering whether Oculus VR has plans to provide official cross-platform Java bindings in the SDK? Did they ever comment on this? And if so, will it be a JNI wrapper or even a native API? The c...
bluenote
11 years agoExplorer
"rupy" wrote:
But it's never going to be fast enough...
You are referring to Javascript?
I wouldn't be all too worried about performance in Java. My current project runs at about 2000+ fps (actually in Scala). It just depends on what you want to achieve. A photo realistic rendering engine is definitely more difficult on the JVM. But I see so many possibilities for exiting VR experiences which simply don't require photo realistic rendering. Sometimes you just want to put the user into a world, which is not supposed to look "real".
But I take Cyber's silence as indication that there really has not been any official statement on this yet, and the decision in still in the air?
So let's hope a tiny fraction of the funding will be spend on this :).
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