Forum Discussion
loickolor
12 years agoHonored Guest
OpenGL and zero latency
Hi, I'm using OpenGL API on both Windows and Mac. I would like to have zero latency on Oculus sensor. Here is my experience : On Windows I try to use Direct Access mode, when I call ovrHmd_Attac...
rwblodgett
12 years agoProtege
I'm very interested I this answer too. I'm calling ovrHmd_AttachToWindow which returns true, but the window remains, and does not show up on the Oculus.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 3 months agoAnonymous
- 4 years ago
- 2 years ago
- 12 years ago