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BlueLeopard543
10 years agoHonored Guest
ovr_CreateTextureSwapChainGL crashes everytime
ovrResult result = ovr_CreateTextureSwapChainGL(Session, &desc, &TextureChain); crashes everytime: i've copied this example from many different sources, including the oculus developer guides and do...
Anonymous
10 years agoDid you initialized OpenGl an do you have a current OpenGl contect when you do this ? If you work with some examples I belive so. Do the prebuild examples work ? What about graphic card drivesrs update ?
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