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BlueLeopard543
10 years agoHonored Guest
ovr_CreateTextureSwapChainGL crashes everytime
ovrResult result = ovr_CreateTextureSwapChainGL(Session, &desc, &TextureChain); crashes everytime: i've copied this example from many different sources, including the oculus developer guides and do...
Anonymous
10 years agoYou missed the OpenGl initialization becouse it is probably hidden in the platform SDK ?
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