Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
Pierre_FR's avatar
Pierre_FR
Protege
9 years ago

ovr-platform-util.exe Major Issue

1) There
is an issue with "ovr-platform-util.exe".

It don't
install the needed redistributables.



 



I tried
to install all redistributables with -r "606493776156948, 133610290311340,
1617306711884127, 822786567843179, 1147517301974655, 1604897159783747,
118440348500045, 532320330249657, 1008652072555515, 1683508698536289,
1002692246447245, 1675031999409058, 910524935693407, 1183534128364060,
1113033105419344, 1315322525257173, 1064693870299984"



And it simply
doesn't work.



 



2) My
current fix is to use the "upload a new binary" form on https://dashboard.oculus.com/application/***/build
and add the needed redistributables in that form.



But I
need to send my entire game for each updates.



 



3) For
info (https://dashboard.oculus.com/tools/cli):



606493776156948
= .NET Framework 3.5 but it's not present in the "upload a new binary"
form on https://dashboard.oculus.com/application/***/build





1315322525257173
(Visual C++ 2017) and 1064693870299984 (Visual C++ 2017 x86) are invalid
redistributable IDs ("ovr-platform-util.exe" said it).










3 Replies

  • Ok thanks for your answer. I'll do some tests on the BETA channel.
  • Unfortunately it's not working:
    I updated CLI tool with x64-Windows: https://dashboard.oculus.com/tools/cli/
    Uploaded my game on the BETA channel again and the bug is still present.
    I need .NET Framework 4.0 to send an email from the game.
    I tried to select all redistributables to make a 2nd test and it still doesn't work.
    It's possible to see the difference between public STORE channel (added .NET Framework 4.0 on https://dashboard.oculus.com/application/***/build) and for the BETA channel ("added" .NET Framework 4.0 with CLI tool but it's not really added due to the bug). Let me know if you need more info.