Forum Discussion
Pierre_FR
9 years agoProtege
ovr-platform-util.exe Major Issue
1) There
is an issue with "ovr-platform-util.exe".
is an issue with "ovr-platform-util.exe".
It don't
install the needed redistributables.
I tried
to install all redistributables with -r "606493776156948, 133610290311340,
1617306711884127, 822786567843179, 1147517301974655, 1604897159783747,
118440348500045, 532320330249657, 1008652072555515, 1683508698536289,
1002692246447245, 1675031999409058, 910524935693407, 1183534128364060,
1113033105419344, 1315322525257173, 1064693870299984"
And it simply
doesn't work.
2) My
current fix is to use the "upload a new binary" form on https://dashboard.oculus.com/application/***/build
and add the needed redistributables in that form.
But I
need to send my entire game for each updates.
3) For
info (https://dashboard.oculus.com/tools/cli):
606493776156948
= .NET Framework 3.5 but it's not present in the "upload a new binary"
form on https://dashboard.oculus.com/application/***/build
1315322525257173
(Visual C++ 2017) and 1064693870299984 (Visual C++ 2017 x86) are invalid
redistributable IDs ("ovr-platform-util.exe" said it).
3 Replies
- Pierre_FRProtegeStill no fix?
- Pierre_FRProtegeOk thanks for your answer. I'll do some tests on the BETA channel.
- Pierre_FRProtegeUnfortunately it's not working:
I updated CLI tool with x64-Windows: https://dashboard.oculus.com/tools/cli/
Uploaded my game on the BETA channel again and the bug is still present.
I need .NET Framework 4.0 to send an email from the game.
I tried to select all redistributables to make a 2nd test and it still doesn't work.
It's possible to see the difference between public STORE channel (added .NET Framework 4.0 on https://dashboard.oculus.com/application/***/build) and for the BETA channel ("added" .NET Framework 4.0 with CLI tool but it's not really added due to the bug). Let me know if you need more info.
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