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baba-k
11 years agoHonored Guest
ovrFrameTiming usage
Hello! I'm in the process of writing some code for viewing 360 images on an Oculus but am a bit unclear as to whether I need to worry about the ovrFrameTiming object returned by ovrHmd_BeginFrame ?...
cybereality
11 years agoGrand Champion
You use it like this:
frameTiming = ovrHmd_BeginFrameTiming(hmd, 0);
ovrTrackingState ts = ovrHmd_GetTrackingState(hmd, frameTiming.ScanoutMidpointSeconds);
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