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owenwp's avatar
owenwp
Expert Protege
12 years ago

Perfect prediction, Rift improvement idea

I have been using the latency tester while doing some engine integration work. When I tried setting the head tracking prediction to the exact value that the tester was reporting, the experience was kinda magical. The world felt more stationary and permanent as I moved around.

I think there might be great value in incorporating the latency tester into the final Rift. You could put the photo sensor right in the lower corner of the display where it won't interfere with the image, so that every second or so it can take a latency test sample and dial in the right prediction as the framerate changes over time, automatically.

I found that as long as I didn't go over about 50 ms the benefit of rotational accuracy far outweighed the downside of jerky accelerations, and that seems to be easy to achieve even on mediocre hardware. I definitely won't give another demo without first dialing it in using the tester.

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