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Constellation
10 years agoAdventurer
PerfHudMode
I'm trying to implement the 0.6.0.1 performance HUD in my application and so far it works great if I enable it once I'm already up and rendering but I'm having trouble making the setting persistent. W...
volgaksoy
10 years agoMeta Employee
Hi Jeff,
At the moment, you'd need to call SubmitFrame at least once before calling SetInt(). In the very near future, we will have the ability to toggle the perf hud modes externally from the ConfigUtil so you won't have to call SetInt() for this, although we won't remove that capability either.
At the moment, you'd need to call SubmitFrame at least once before calling SetInt(). In the very near future, we will have the ability to toggle the perf hud modes externally from the ConfigUtil so you won't have to call SetInt() for this, although we won't remove that capability either.
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