Forum Discussion
shdggsdv
12 years agoHonored Guest
Photography On the Rift. Help!
So to start, I am a photographer that deals mostly in terms of art. My Rift should be arriving with the next batch, but I wanted some help with a project I've been wanting to try.
So, seeing that the oculus has a diagonal FOV of 110 and a vertical of 90 - I have a lens made by Nikon that reaches a diagonal of 104 and a vertical of 80 (Nikon 14-24 f2.8 set at 14mm.) I am wanting to work on an art project for the hell of it where I take stereo photos with this camera and lens to display in the rift as a new genre of photography (Haven't actually seen any examples of virtual reality photography yet). (Now, I'm also going to work with macro and various low FOV types of photography while just composing my pictures a little differently to compensate for the rift's massive FOV)
My question and need of help is this: How can I display the image on the rift? I do not know how to distort the image properly to display well on the rift, so how might I go about doing this?
So, seeing that the oculus has a diagonal FOV of 110 and a vertical of 90 - I have a lens made by Nikon that reaches a diagonal of 104 and a vertical of 80 (Nikon 14-24 f2.8 set at 14mm.) I am wanting to work on an art project for the hell of it where I take stereo photos with this camera and lens to display in the rift as a new genre of photography (Haven't actually seen any examples of virtual reality photography yet). (Now, I'm also going to work with macro and various low FOV types of photography while just composing my pictures a little differently to compensate for the rift's massive FOV)
My question and need of help is this: How can I display the image on the rift? I do not know how to distort the image properly to display well on the rift, so how might I go about doing this?
8 Replies
- drashHeroic ExplorerVR Player I think can handle images and movies and is extremely flexible:
viewtopic.php?f=29&t=112
If you've already got images in side-by-side format, there is Oculus Overlay for applying lens correction to something on your desktop:
viewtopic.php?f=29&t=299
If you just want to view what's on your desktop, image included, there is Deskope:
viewtopic.php?f=29&t=1505
And if you just want to see some pictures in a fancy slideshow, there is GlassSource up on Share:
https://share.oculus.com/app/13800726485351bjr3pu8fr
There's probably others but are slipping my mind at the moment! Hope you find what you're looking for. As always, if you don't find what you're looking for, please consider taking it upon yourself to make something! Unity Pro trial license + standard trial license gives you 5 months of free use to figure out whether that's something you'd want to do. :) - ganzuulHonored GuestIt won't be a new genre of photography, but the Rift does have new features you can use. They made stereoscopic images and viewers in the Victorian era and since then stereoscopic images have been used most prominently in aerial photography.
For the Rift you can stitch 360 degree stereo panoramas, but landscapes won't look nice since spotting depth gets more difficult with distance.
You may wish to try video instead, though you'll need two cameras unless you have some tricky rails and only static scenes. Personally, I'd love to see stereoscopic video at 60 frames per second captured through quality glass. - Brice1Honored GuestI am very fond of photography too. Though I am not an expert. But I know some popular photographers who are helping in molding my interest into occupation. Anyways, I think Port Macquarie Photographer might know the answer of your doubt.
- RoasterRising StarI've been using Stereo Photo Viewer http://www.seriousbrew.com/StereoPhotoViewer.rar to get my 3D stills on the Rift, and it comes with an app called Stereo Pair Maker which is essential for making stereo pairs. Photobucket won't even upload .mpo files
This is my most recent batch from some caverns in Virginia ... http://s763.photobucket.com/user/Roaster-x/library/Luray%20Caverns%203D-2 and http://s763.photobucket.com/user/Roaster-x/library/Luray%20Caverns%203D
The files are reduced a bit by the host, but I have full res originals if anyone wants.
Stereo Photo Viewer uses head tracking so you can look around a bit, like in an Imax theatre. Just put the images in one of the existing image folders to keep it simple, with images of a pair using the same file name but with _l and _r suffix. I still have to figure out how to use my own folders, cause every time I put a folder of images in the viewer "images" folder it crashes and disables head tracking, so you can't select a folder to open.
(fixed this issue ... you have to add the folder path to the txt file and save it)
I always run the app resolution for the display up to 1920 x 1200 which reduces aliasing a lot.
The camera I used is a narrow fov Fugi W3 twin lens unit, all shots with no flash and a tripod, aperture priority wide open. You can gauge how much a wide angle lens will help by these examples. When you look at an image, you can zoom in using the scroll wheel and it's like being in the front row. I think tab changes the format from normal to pincushion style. (actually scroll wheel click)
The stereo is amazing with the Rift, and turns simple snapshots into grabbers. Hopefully photobucket didn't down-sample the images too much.
PS after spending some time with the hi res pics, I find myself blown away. The thing is you need to zoom in and pan the scene to get back into all the nooks and crannies, and you see more and more detail. This is better than anything I've seen on the Rift so far. I'll figure out how to make the full res pics available, but it's like 2.2 gigs of images. - RoasterRising StarOn a side note ... sorry about the tilt in some of the images. The walkway in the cave is irregular and I didn't have time to keep adjusting the tripod legs. Now I understand what a ball-head is for! The tour guide kept leaving me behind as it was.
If you take a tilted stereo image, you probably can't straighten it later without messing up the parallax.
When you pan around with StereoPhotoViewer, there is an effect very much like viewing a hologram where foreground objects move in relation to the background as you change position. I didn't think that was possible with fixed images.
Palmer ... brother ... I need my hdhmd pronto! - RoasterRising StarIf anyone wants full resolution pictures PM me with an email address and I will send a link to a host site. There doesn't seem to be a way to just post the url here, but this will work. Total group of images is 1.6gb arranged in pairs and properly named.
- simonjosefsHonored Guest
"shdggsdv" wrote:
seeing that the oculus has a diagonal FOV of 110 and a vertical of 90 - I have a lens made by Nikon that reaches a diagonal of 104 and a vertical of 80 (Nikon 14-24 f2.8 set at 14mm.) I am wanting to work on an art project for the hell of it where I take stereo photos with this camera and lens to display in the rift as a new genre of photography (Haven't actually seen any examples of virtual reality photography yet)
Hi!
I am developing a beamsplitter for Stereo photography. Here it is: http://goo.gl/rTWuX5
FOV is 110 degrees verticaly and horizontaly.
Would this be something you would be interested in?
It Works with most DSLR´s and smartphones. - renderingpipeliHonored Guest
"shdggsdv" wrote:
I am wanting to work on an art project for the hell of it where I take stereo photos with this camera and lens to display in the rift as a new genre of photography (Haven't actually seen any examples of virtual reality photography yet).
Have you seen this: http://renderingpipeline.com/2013/06/viewing-3d-stereo-photos-in-an-oculus-rift/ ?
I also worked with 360 degree panoramas with head tracking, that's also nice :-)
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