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ncad
4 years agoHonored Guest
Porting C++ Native PC SDK with OpenGL to OpenXR Guidance Request
Need to port unpublished Oculus Rift C++ OculusSDK, Platform SDK, and Avatar SDK (w. OpenGL) application that is working Ok to OpenXR due to deprecation of native SDK, where might I find guidance / documentation / examples on how to do this?
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