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mmostajab
11 years agoHonored Guest
Problems after updating from Oculus API 0.4.2 to 0.4.4
I have implemented my own object viewer using the Oculus Runtime Drive 0.4.2. Today I have updated my driver and I am using the new API. So, I changed three things in my code: OvrGLConfig.Config.H...
mmostajab
11 years agoHonored Guest
I understood if I simply divide the recommended texture size by 2 and use it for my textures, the warping and distortion will work fine. Do you have any idea why is it happening? and how can I fix it?
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