Forum Discussion
tmason101
11 years agoHonored Guest
"vrdaveb" wrote:
Not sure what conventions your project is using. The first matrix just scaled the Z axis by -1. You might try scaling X and Y by -1 instead:{ -1, 0, 0, 0,
0, -1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 }
Hello,
Tried that, but then I got back to where we started.
I am working with GLM and OpenGL, by the way.
Thank you for your time.
Related Content
- 24 days ago
- 4 years ago
- 19 days ago
- 5 months ago