Forum Discussion
Harley
12 years agoHonored Guest
Raspberry Pi camera module - Could it be modded for Oculus?
Raspberry Pi project's camera module is on sale from today, could they be modded cheaply for the Oculus Rift input? http://www.raspberrypi.org/archives/3890 Use two for stereoscopic 3D, and just...
ZeRax
12 years agoHonored Guest
Hand-tracking with Oculus Rift. :D
This would free the hands of a pair of hapticgloves like this, being able to touch, feel in VR will be the ultimate experience.

http://www.neurovr.org/neurovr2/index.php?option=com_content&task=view&id=35&Itemid=46
This would free the hands of a pair of hapticgloves like this, being able to touch, feel in VR will be the ultimate experience.

http://www.neurovr.org/neurovr2/index.php?option=com_content&task=view&id=35&Itemid=46
"Harley" wrote:
OpenNI (standard framework for 3D sensing) API and 3D hand tracking library and framework uses OpenCL or CUDA:
http://www.openni.org/files/3d-hand-tracking-library
http://cvrlcode.ics.forth.gr/handtracking
zigfu development kit for Unity 3D works with OpenNI:
http://www.openni.org/files/zdk-for-unity3d
or you could just use Unity 3D WebCam Textures script to get textures onto which the live video input is rendered.
http://docs.unity3d.com/Documentation/ScriptReference/WebCamTexture.html
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