Forum Discussion
B_old
10 years agoHonored Guest
Re-using old frames (when slow)
Our application is generally struggling to maintain (even close to) 75 fps, at least partly due to the data sets which we cannot further optimize. An idea has been proposed to decouple our rendering ...
MrsVR
10 years agoHonored Guest
That's basically what asynchronous time warp is.
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