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13 years agoExpert Protege
Real Time Mandelbulb
Anybody thought doing a real time mandelbulb fligh through with the Oculus in mind? That would be pretty trippy :) And low requirements, apart from the actual coding itself, but no assets to speak of....
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13 years agoExpert Protege
I'm gonna have to delve deeper into render / shaders, since I'm not a graphics coder. But the Rift sounds like it's pretty much made for exploring those weird worlds. I was also thinking of working on more realistic particle systems that would stand the scrutiny.
I wish I was a student again, and have more time than sense.
I wish I was a student again, and have more time than sense.
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