Forum Discussion
obzen
13 years agoExpert Protege
Real Time Mandelbulb
Anybody thought doing a real time mandelbulb fligh through with the Oculus in mind? That would be pretty trippy :) And low requirements, apart from the actual coding itself, but no assets to speak of....
geekmaster
13 years agoProtege
Here is another GLSL shader sandbox with many more examples:
http://glsl.heroku.com/
And more:
http://webglplayground.net/
http://codedstructure.net/projects/webgl_shader_lab/
http://www.selfshadow.com/sandbox/gloss.html
http://www.mrdoob.com/projects/htmleditor/
An offline version (just download, and view the HTML file):
https://github.com/typeclassy/shader-sandbox
http://glsl.heroku.com/
And more:
http://webglplayground.net/
http://codedstructure.net/projects/webgl_shader_lab/
http://www.selfshadow.com/sandbox/gloss.html
http://www.mrdoob.com/projects/htmleditor/
An offline version (just download, and view the HTML file):
https://github.com/typeclassy/shader-sandbox
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