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saviornt's avatar
saviornt
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11 years ago

Recording gameplay footage without the OVR Distortion

It occurred to me from some random thought that went through my head after seeing a video on YT about UE4 and Twitch that it would be interesting to attempting to record video footage w/o the distortion from the OVR distortion shader.

A quick google search revealed everything! For Unreal Engine 4 that is.. although, the concept should work in other game engines.

- Create a 2nd (in reality, 3rd) camera, in the same position as the OVR Camera controller, and you can name it something like "GameplayCameraRecorder" or something. W/e fits your naming scheme

- Set the Recorder camera so that it is a child of the OVR Camera Controller (so that it follows the tracking movements from the headset).

- On a command (voice input, keyboard input, a double-tap of the headset).. then start recording from the camera above to a video file, or stream to a URL. This should be managed inside of an options menu that the player has access to.

And that's pretty much it really, as far as the concept goes. There would most definitely be some back-end programming involved, but that is the name of the game... no pun intended.
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