Forum Discussion
Qwonfu
12 years agoHonored Guest
Rotation threshold used for continual player rotation
Hello, I'm trying to develop a control scheme where you rotate your head/Rift outside of a certain threshold, then continual rotation will be applied to the player object until you rotate your head...
dbuck
12 years agoHonored Guest
I tried it out, it seems to feel strange. now that I think about it a bit more, my directions wont work with the standard OVRPlayerController, I've got mine rigged up with a separate body / head mechanism.
I think I like it better than using the right stick to turn, but It might just need some tuning and falloff curves to make it feel decent. I'll leave it as an option in the next build for my sandbox thing
what do you guys think so far?
I think I like it better than using the right stick to turn, but It might just need some tuning and falloff curves to make it feel decent. I'll leave it as an option in the next build for my sandbox thing
what do you guys think so far?
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