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Anonymous's avatar
Anonymous
6 years ago

Running Rift build with Unity still open issue(s)

Is there a way to bypass this message:



In the past it could run Unity in the background while I tested out some things within my builds. We're supporting Go and Rift so from time to time I'll send an invite over to the Rift on the Go to test out cross-functionality and then I'll get prompted with that when I try to accept the invitation. I've got multiple unity instances open usually when I'm working on things and to have to close them out everytime when I'm testing things is rather annoying.

I don't suppose anybody else has run into this issue before and has a solution? It seems as though this is somewhat recent.