Forum Discussion
kokonut
10 years agoHonored Guest
Safe to assume all VR programs for CV1 64 bit?
Hello, I am trying to build a VR game without using Unity or Unreal to learn more about graphics programming and VR in general. Is it safe to assume that only 64-bit (as in the SDK libs) will be su...
jherico
10 years agoAdventurer
Depends on what you mean. The Oculus runtime may require a 64-bit OS, but still support 32-bit programs. That's because there are a lot of toolchains out there with 32-bit components that either have no 64-bit equivalent or would would impose a significant burden to move to 64-bit. So if Oculus only supported 64-bit development, they'd be screwing over a lot of the people they depend on to generate content.
So, probably CV1 will require a 64 bit OS, but it probably also won't require 64 bit apps.
If your only concern is not having to maintain 32-bit versions of your apps, you're probably fine.
So, probably CV1 will require a 64 bit OS, but it probably also won't require 64 bit apps.
If your only concern is not having to maintain 32-bit versions of your apps, you're probably fine.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 10 months ago