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KevinComerford's avatar
KevinComerford
Honored Guest
12 years ago

Screen Brightness Issue

Hey, I have been trying to figure out exactly what has been causing a brightness issue with the rift. I noticed in dark areas in demos and scenes that I have been building in unity that the right eye is always darker. I decided to see exactly what was going on. I googled around and noticed other people complaining about the same issue, but the issue was never resolved nor pinpointed. One person mentioned that it may be an issue with the note screen being overclocked to 75hz. The same problem was apparent when I switched the rift from 75hz to 60hz, so I don't believe that it has to to with the overclock. I took a printscreen and compared the values which were exactly the same. So the issue isn't gameside. I displayed a flat value of 5,5,5 across the entire screen. What I noticed was a gradient from left to right in brightness.


This is a boosted picture from my iphone to illustrate the issue. Ignore the reflection, it's a smooth gradient.


I'm not exactly sure what's going on here, but the issue is occurring somewhere between the final image render and the pixels. I get the feeling it has something to do with the driver board because it's dimming the same direction as the raster scan, but I don't know. I would like to know if this could be fixed via a firmware update. I suppose a slight graduated tone-map could be used to combat this problem, but that would be a band-aid to the problem.

Hope this helps guys!

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