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sbf0202
12 years agoHonored Guest
SDK 0.3.x question
So with the updated SDK around the corner, I probably picked the wrong time to ask this question, but I tried implementing the sample code on the SDK Docs intro (https://developer.oculus.com/doc/html...
Ybalrid
12 years agoExpert Protege
Hi,
The documentation you are using was generated it 2013. It actualy document the Oriented-Object API of an old 0.2.x version that was up-to-date on march 2013.
Now with the SDK 0.3.x you have to use a C-Style API to get informations from the Rift. You can find help on the "SDK Overview" document (OculusSDK/Doc/ on the SDK).
You can find a basic tutorial written by CyberReality here : https://developer.oculus.com/wiki/Minimal_Oculus_Application_0.3.x
It's "visual studio" oriented on how to set-up and link the IDE, but It seems you have correctly configured Xcode, so it's not a problem ^^"
The documentation you are using was generated it 2013. It actualy document the Oriented-Object API of an old 0.2.x version that was up-to-date on march 2013.
Now with the SDK 0.3.x you have to use a C-Style API to get informations from the Rift. You can find help on the "SDK Overview" document (OculusSDK/Doc/ on the SDK).
You can find a basic tutorial written by CyberReality here : https://developer.oculus.com/wiki/Minimal_Oculus_Application_0.3.x
It's "visual studio" oriented on how to set-up and link the IDE, but It seems you have correctly configured Xcode, so it's not a problem ^^"
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