Forum Discussion
Will_in_Texas
10 years agoHonored Guest
SDK 1.3 Messes with the Foreground Window
I am not a game developer, but a designer of a scientific application. My VR app uses a typical MFC Window UI to select files to load and set various options for display in VR. The Window is on its...
galopin
10 years agoHeroic Explorer
So far, Oculus made terrible decisions, instead of setting high standard TRC for shipped application behaviors in the store, they thank they can just hack around everything by themselves.
This is the result, every application not following a basic pattern of being an exclusive VR experience break the assumptions. If they try to pursue in that direction, they will have to patch over patch for every new brokken report case and it will become a nightmare.
They instead need to put control back at least for who want it,like microsoft did with dxgifactory and setwindowassociation.
This is the result, every application not following a basic pattern of being an exclusive VR experience break the assumptions. If they try to pursue in that direction, they will have to patch over patch for every new brokken report case and it will become a nightmare.
They instead need to put control back at least for who want it,like microsoft did with dxgifactory and setwindowassociation.
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