Forum Discussion
rupy
12 years agoHonored Guest
[SOLVED] GL_LINES & normal
My lasers are just lines with a certain line width, but they end up orienting their normals different in each eye becuase of the stereoscopic rendering (- and | for the same beam) which is bad, stomac...
rupy
12 years agoHonored Guest
Solved it with glEnable(GL_LINE_SMOOTH);
Draws them like this \ * / where * = ship center, at least it's constant between view ports, so all left are \ and all right are all /...
Setting the normal does not seem to work.
Wouldn't billboards be more expensive?
Yes culling for sure, but for now I need to finish the engine as fast as possible to start tweaking gameplay...
Thanks for feedback!
Draws them like this \ * / where * = ship center, at least it's constant between view ports, so all left are \ and all right are all /...
Setting the normal does not seem to work.
Wouldn't billboards be more expensive?
Yes culling for sure, but for now I need to finish the engine as fast as possible to start tweaking gameplay...
Thanks for feedback!
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