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inDigiNeous
11 years agoHonored Guest
SOLVED: OculusWorldDemo 0.5.0beta1 missing LibOVR.framework
EDIT: OK, my bad. I was opening the OculusWorldDemo project directly, when I should have opened the project in "Samples/Projects/Mac/Samples.xcworkspace"
So yeah, downloaded and unzipped the ovr SDK 0.5.0beta1 package from the download page, tried to built the OculusWorldDemo with Xcode. The project has hardcoded path to the framework 'LibOVR.framework' which seems to be missing and also gives this error message when building:
I dont have the energy to figure out how to build this framework or how to fix this, I tried just copying the libOVRKernel build from the SDK, but it's just a 'libOVRKernel.a' file and not a framework.
Could you please fix this Oculus so I can at least build this project? Or does anybody have this running with Os X 10.10.5 and the newest Xcode ?
So yeah, downloaded and unzipped the ovr SDK 0.5.0beta1 package from the download page, tried to built the OculusWorldDemo with Xcode. The project has hardcoded path to the framework 'LibOVR.framework' which seems to be missing and also gives this error message when building:
Ld /Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Bin/Mac/Debug/OculusWorldDemo.app/Contents/MacOS/OculusWorldDemo normal x86_64
cd /Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Projects/Mac
export MACOSX_DEPLOYMENT_TARGET=10.8
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk -L/Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Bin/Mac/Debug -L/Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Projects/Mac/../../../../LibOVR/Lib/Mac/Debug -L/Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Projects/Mac/../../../../LibOVRKernel/Lib/Mac/Debug -F/Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Bin/Mac/Debug -F/Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Projects/Mac/../../../../LibOVR/Lib/Mac/Debug -filelist /Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Obj/Mac/Debug/OculusWorldDemo.build/Objects-normal/x86_64/OculusWorldDemo.LinkFileList -mmacosx-version-min=10.8 -lOVRKernel -stdlib=libc++ -fobjc-link-runtime -framework LibOVR -framework IOKit -framework OpenGL -framework AudioToolbox -framework Cocoa -Xlinker -dependency_info -Xlinker /Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Obj/Mac/Debug/OculusWorldDemo.build/Objects-normal/x86_64/OculusWorldDemo_dependency_info.dat -o /Users/sakari/Downloads/ovr_sdk_macos_0.5.0.1/OculusSDK/Samples/OculusWorldDemo/Bin/Mac/Debug/OculusWorldDemo.app/Contents/MacOS/OculusWorldDemo
ld: library not found for -lOVRKernel
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I dont have the energy to figure out how to build this framework or how to fix this, I tried just copying the libOVRKernel build from the SDK, but it's just a 'libOVRKernel.a' file and not a framework.
Could you please fix this Oculus so I can at least build this project? Or does anybody have this running with Os X 10.10.5 and the newest Xcode ?
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