Forum Discussion
JZink
10 years agoHonored Guest
SRGB and SDK 0.6.0.0
I am wondering if there is any documentation available stating how the compositor is handling SRGB in the new SDK 0.6.0.0. Should the application be creating eye render targets that are linear or sRG...
thewhiteambit
10 years agoAdventurer
The information is teased here, and then lost once you fall for that joke: "For more information, see Migrating from SDK 0.6.x to SDK 0.7..."
https://developer.oculus.com/downloads/ ... r_Windows/
It leads to no related information about SRGB! Oculus VR, could you please hire someone proof reading your documentation for the billions facebook invested? This is really not funny anymore!
I mean, 370+ reads on this thread, now answer and only one more or less active moderator doing guesswork at its best, can't be serious about that!
https://developer.oculus.com/downloads/ ... r_Windows/
It leads to no related information about SRGB! Oculus VR, could you please hire someone proof reading your documentation for the billions facebook invested? This is really not funny anymore!
I mean, 370+ reads on this thread, now answer and only one more or less active moderator doing guesswork at its best, can't be serious about that!
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