Forum Discussion
cheerioboy
11 years agoExplorer
stereoscopic 3d & head tracking
Anyone have thoughts on how we can push believably in stereoscopic 3d with the upcoming '6-degrees-of-freedom' head tracking. I think this subtle amount of head shifting would just seal the deal in...
cheerioboy
11 years agoExplorer
mediavr,
As always you're a wealth of information :)
So this seems to further confirm methods of creating depth maps for video - the question will be how well it works if implemented into any of the vr players. The method would possibly already be tested with the original oculus rift if the player supports a head-neck model from which to shift from.
I will try to wait patiently and see... I should also work on more content to eventually test this with :)
As always you're a wealth of information :)
So this seems to further confirm methods of creating depth maps for video - the question will be how well it works if implemented into any of the vr players. The method would possibly already be tested with the original oculus rift if the player supports a head-neck model from which to shift from.
I will try to wait patiently and see... I should also work on more content to eventually test this with :)
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