Forum Discussion
Loyalwater
11 years agoHonored Guest
Stereoscopic 3D rendering of a panorama in 3ds max
Hello, Im new to Ouclus Rift development and I have been rendering panoramic videos in 3ds max by setting the camera type to "Spherical" & the FOV to "360". These videos are them imported into unit...
VanKurt
11 years agoHonored Guest
Hey, I'm trying to do the same thing. But it's not that easy :(
As you can see in my thread here:
https://developer.oculusvr.com/forums/viewtopic.php?f=33&t=11235
there is some "magic" missing in the recipe. I tried various things without success. So if you come up with anything please let me know :D
BTW: Rendering just 2 spherical panos will not work. As j1vvy suggested you need to create small slices and stitch them (see the other thread). For stitching you could use a small tool I wrote (see my thread mentioned above).
Good luck!
As you can see in my thread here:
https://developer.oculusvr.com/forums/viewtopic.php?f=33&t=11235
there is some "magic" missing in the recipe. I tried various things without success. So if you come up with anything please let me know :D
BTW: Rendering just 2 spherical panos will not work. As j1vvy suggested you need to create small slices and stitch them (see the other thread). For stitching you could use a small tool I wrote (see my thread mentioned above).
Good luck!
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