Forum Discussion
Loyalwater
11 years agoHonored Guest
Stereoscopic 3D rendering of a panorama in 3ds max
Hello, Im new to Ouclus Rift development and I have been rendering panoramic videos in 3ds max by setting the camera type to "Spherical" & the FOV to "360". These videos are them imported into unit...
Loyalwater
11 years agoHonored Guest
Hi,
I want to create a stereoscopic panoramic 3D video and thats why Im finding this challenging. Rendering strips and merging should work for a single image but for a video I would have to follow this procedure for every single frame generated for the video. Plus this will be done once for left eye and once for right eye. So that means total frames x 2.
I was hoping there would be a less tedious solution.
@VanKurt, you said that 2 spherical pano's will not work. What if we render a pano video for left eye and one for right eye, using the camera angles and eye distance of 3D steroscopy, and then send these streams to the respective eyes in a video player. Why wont that work? I was going to try this with my team tomorrow but Im quite interested in knowing your reasoning since you might have already tried this ...
I want to create a stereoscopic panoramic 3D video and thats why Im finding this challenging. Rendering strips and merging should work for a single image but for a video I would have to follow this procedure for every single frame generated for the video. Plus this will be done once for left eye and once for right eye. So that means total frames x 2.
I was hoping there would be a less tedious solution.
@VanKurt, you said that 2 spherical pano's will not work. What if we render a pano video for left eye and one for right eye, using the camera angles and eye distance of 3D steroscopy, and then send these streams to the respective eyes in a video player. Why wont that work? I was going to try this with my team tomorrow but Im quite interested in knowing your reasoning since you might have already tried this ...
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