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godjilla
10 years agoHonored Guest
struggling with rendering on Oculus [sdk 0.7 / 0.8]
Hi. I'm an Oculus development beginner. I use OpenGL to deal with Oculus and I could easily get HMD sensor variables but I had difficulties with rendering images on HMD. What I tried were. - Cr...
godjilla
10 years agoHonored Guest
"kojack" wrote:
Yep, you can't modify the texture names in the texture set. The texture set it gives you is never used internally, it has it's own copy and kkeps using the original values, it's only there for you to read the texture id it made for you.
Do you mean that texture ids are 'read only' ?
If so, How do I render on textures of Oculus??
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