Forum Discussion
excelynx
12 years agoHonored Guest
Suggestion: Generic Body in SDK
I think it would be awesome to have generic headless male and female bodies with some basic stand, walk and sit animations included with the SDK. One of the Best Practices is giving the users a body. ...
serrarens
12 years agoHonored Guest
I agree that Oculus does not have to do this. On the other hand I see many demos without bodies (with or without heads ;-))
I am the author of the VR Body Movements Unity asset http://u3d.as/6v8 and I am willing to make a free but limited 'Rift Edition' of my asset, including two bodies (with and without head, based on the MakeHuman default characters). You will be able to use these freely in your projects.
Would this fulfil your needs?
I am the author of the VR Body Movements Unity asset http://u3d.as/6v8 and I am willing to make a free but limited 'Rift Edition' of my asset, including two bodies (with and without head, based on the MakeHuman default characters). You will be able to use these freely in your projects.
Would this fulfil your needs?
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