Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
AstralVortex's avatar
AstralVortex
Honored Guest
13 years ago

System Requirements for Rift to run smoothly.

I would like to first introduce myself. I am currently a mathematics graduate student that has worked as a programmer in the video game industry in the past. Now days game design and programming are hobbies of mine. I've been excited for the development of the Oculus Rift, and all of the possibilities that go with it.

In my excitement of signing up for the Oculus SDK I may have made an oversight.
My laptop computer has the following
4 GB of RAM
Intel HD Graphics
Intel Core i3-370M Processor
Windows 7 Home Pro OS

It's capable of running Unity 4 at a decent framerate, but it tends to hiccup when there are too many objects to render.
I am thinking that I may need to get a more powerful computer if I don't want to get sick from latency problems.

I once was a participant several years ago as an undergraduate in a psychology/computer science experiment that used a VR headset. They were trying to determine why people had so much trouble with recognizing distances. A side effect of the experiment is that many people got nauseous after about 15 minutes or so. The hypothesis at the time was that the field of view was too small and that the latency was too high.

23 Replies