Forum Discussion
AstralVortex
13 years agoHonored Guest
System Requirements for Rift to run smoothly.
I would like to first introduce myself. I am currently a mathematics graduate student that has worked as a programmer in the video game industry in the past. Now days game design and programming are h...
Tummler
13 years agoHonored Guest
I'd like to know how the Rift (i.e. stereoscopic rendering @ 60+FPS w/ v-sync) performs across different games/demos/engines on different hardware configurations.
It's useful data that could potentially guide peoples' hardware purchasing decisions. More importantly-- it's a first step toward (somewhat) defined hardware specs/recommendations for the Rift, which I feel is particularly important for the consumer version.
I'm happy to create and maintain a benchmark Google doc spreadsheet if folks would participate and think it's useful. What do you guys think?
It's useful data that could potentially guide peoples' hardware purchasing decisions. More importantly-- it's a first step toward (somewhat) defined hardware specs/recommendations for the Rift, which I feel is particularly important for the consumer version.
I'm happy to create and maintain a benchmark Google doc spreadsheet if folks would participate and think it's useful. What do you guys think?
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