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braun0's avatar
braun0
Honored Guest
10 years ago

Texture looks fine in Unity - Broken in DK2 Build

I developed a game for the GearVR and am in the process of porting it over to the DK2.

I have encountered an issue where the texture on certain game objects are fine (look good) in Unity - but are broken when built/played on the DK2.

Here is a screen cap from Unity (how it should look)
https://www.dropbox.com/s/02xd3td1c1gfaj3/FeetFirstPads.png?dl=0

Here is a screen cap from the DK2 Build (broken)
https://www.dropbox.com/s/a6biqd1j38mkooh/FeetFirstTexture.png?dl=0

Since the texture is not broken in Unity - I am having a hard time trying to figure out why/how to fix it. Any thoughts or ideas would be greatly appreciated.

Using:
Oculus Utilities v. 0.2
Unity v. 5.2.1p2

Thank you.
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