Forum Discussion
xhonzi
11 years agoHonored Guest
Tracking Head and Body
All, I have head tracking working in a Unity project of mine. I've been thinking of using the hydra (Teddy's scripts, or something else) for body tracking, and it made me realize there's a little pr...
makatu
11 years agoHonored Guest
I was thinking we should make the Oculus an outside experiance. Like you said, the player will never be fully in the worlds we create if they are pressing buttons. A player could mark off a 10 x 10ft square in their backyard and they could actually walk around in the VR world using the real world. A camera can be used with the Oculus to keep track of how far away the player is from the the boundaries. An idea :)
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