Forum Discussion
DROIDdoesVR
12 years agoExplorer
Understanding IPD and how it relates to nausea
Just got my Rift this past Friday, totally awesome by the way. I’ve run OVR config utility and came up with 67.4mm for IPD. Then I went to see my eye doctor and had them read my IPD and they came up...
DROIDdoesVR
12 years agoExplorer
I just did a little light reading on the subject of simulator sickness and it would seem that as far back as 1997 when the article was written they were aware of what causes simulator sickness even going so far as to point out that "using a wide field of view simulator display (Rift) combined with the absence of inertial motion cues is likely to increase motion sickness cues." Following this train of thought it would stand to reason that increasing resolution and refresh rate while lowering lag from sensors would increase motion sickness because the brain is clearly interpreting motion through the eyes but all other cues suggest a resting a state. It is this difference in states that causes simulator sickness.
A possible solution was given that manipulating backgrounds can help offset one of the cues. My first thought is that camera bob in first person view would help trick the brain into believing the body was in motion. I cant remember when the last game I played had a character with head bob while moving. I've always hated it. Super smooth motion was what I wanted, however it seems that unnaturally smooth motion is a no-no in VR.
here is link to article:
http://www.hitl.washington.edu/publications/r-97-12/
A possible solution was given that manipulating backgrounds can help offset one of the cues. My first thought is that camera bob in first person view would help trick the brain into believing the body was in motion. I cant remember when the last game I played had a character with head bob while moving. I've always hated it. Super smooth motion was what I wanted, however it seems that unnaturally smooth motion is a no-no in VR.
here is link to article:
http://www.hitl.washington.edu/publications/r-97-12/
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago
- 1 year ago
- 10 months ago