Forum Discussion
Yoirgl
8 years agoStart Partner
Unity - portals discussion and rendertexture help needed.
Hello everyone. I'm currently doing a small clone of portal (on Unity) for the kicks of it while waiting for Music Box to be released and get some feedback. Here you can see the progress on my po...
Yoirgl
8 years agoStart Partner
@imperativity said:
@Yoirgl
To further clarify: you will need to depth clear after each
portal render. You will also need to mask the region of UserCamera's view where
Portal1 appears before rendering Portal2.
Hope this helps you!
Hello.
Well, unfortunately it doesn't. :'(
I think you have a different vision of mine but i can't quite grasp your idea.
Could you try and explain it to me o:) ?
Thank you for your replies.
Yoirgl.
PS : is there no way to hack the view bypass to get the rendertextures to behave properly ?
Using a rendertextures removes a whole bunch of other issues at once.
edit : I was able to achieve some level of success using stencil buffers+depth
masks but the result is quite unstable and i sometimes get some degree
of "judder" (not 100% reproducible)
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