Forum Discussion
cjwidd
9 years agoExplorer
Unity [5.4] OVR assets & OpenVR?
If you build a project using Oculus Utilities for Unity 5, convert the CenterEyeAnchor to a SteamVR camera, and set the Virtual Reality SDK to OpenVR, the project will run inside the Editor on Vive. I...
Fulby
9 years agoHeroic Explorer
The entitlement check has to be added manually by the developer, it's not done in the Oculus drivers. Have you checked whether you have a script accessing OVRPlugin - I think that's the C# wrapper around the DLL - and if so try #if'ing it out in the Vive build. It may require something more drastic if Unity is trying to access the DLL itself, but if it's only caused by a script calling an OVRPlugin function it should work.
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