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ngsvrift
9 years agoHonored Guest
Unity Built not Translating to Headset
Hi everyone,
So we're trying to run a simple build that we exported out of Unity 5 on a computer that does not have Unity on it (only including that so you have all info). The issue is, when you launch the build, the audio comes through the headset, but the video just takes you to that zen living room scene with the fireplace that has your account and Oculus store. The tracking doesn't register in the build and, while it plays, it just faces whatever direction I had the camera rig facing in the given scene. We've tried restarting the machine but to no avail. I've also gone into the Oculus general settings and made sure to check the box that tells the software to recognize unknown apps. We've gotten it to work on another machine and the settings seem identical, but the physical system specs are not.
Anyone have this problem, or know a possible solution? Thanks!
So we're trying to run a simple build that we exported out of Unity 5 on a computer that does not have Unity on it (only including that so you have all info). The issue is, when you launch the build, the audio comes through the headset, but the video just takes you to that zen living room scene with the fireplace that has your account and Oculus store. The tracking doesn't register in the build and, while it plays, it just faces whatever direction I had the camera rig facing in the given scene. We've tried restarting the machine but to no avail. I've also gone into the Oculus general settings and made sure to check the box that tells the software to recognize unknown apps. We've gotten it to work on another machine and the settings seem identical, but the physical system specs are not.
Anyone have this problem, or know a possible solution? Thanks!
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