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RedRiverStudio's avatar
RedRiverStudio
Honored Guest
10 years ago

Unity: Mesh and children dissappearing while in VR. Not Skinned Mesh.

Reposted from Unity forums, just in case this looks familiar:

Hi VR team,
I have some strange culling issue. Doesnt seem to be based on occlusion culling and its not a skinned mesh. Only happened after 5.3.4. Possibly an Oculus optimization issue? Any insight would be helpful, thanks!

See vid:
https://www.youtube.com/watch?v=0FJ0oi3NTLY

3 Replies

  • I changed both camera rendering paths to forward, which has solved the problem for now.
  • Thanks for following up with a solution. Sorry I could not be of help.