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Marculus's avatar
Marculus
Honored Guest
11 years ago

Updating a unity project to latest sdk version

It's maybe a stupid question, but I couldn't find any guide for it:
I've started a project and integrated unity sdk 4.3.0. Now I wanted to update to sdk 4.3.1, but I wonder how?
Open unity project and simple double click integration file or do I have to delete the old OVR folders 1st?
I just wanted to make sure, before I mess up my project.

5 Replies

  • Probably best to remove all the old Oculus stuff first before importing the new package.
  • xhonzi's avatar
    xhonzi
    Honored Guest
    The docs that come with each release have a small "migrating from previous SDK" section, but I've never found them to cover the specific issues.

    Going from 0.4.3 to 0.4.3.1 shouldn't be bad, but going from 0.2 to 0.3 to 0.4 has been rough each time, as has the move from 04.1 to 0.4.3. A lot of the class names change between versions, which is a pain to trace through, but in some cases methods get removed and no obvious replacement is available- leaving you to figure it out.

    More clear documentation on the object/class name changes and the method changes would be welcome- or even just a thread where people can converge their discussions on the topic. (Maybe this thread.)

    EDIT: For example: viewtopic.php?f=20&t=16140
  • "cybereality" wrote:
    Probably best to remove all the old Oculus stuff first before importing the new package.

    Thanks for the suggestion, just as a feedback: It would be easier to replace the specific files instead of replacing the player cameras! Cause the position is pretty sensitive.

    Also, it's very timeconsuming reading through forum-threads for specific solutions. Did the oculus team considered a wiki @ some point? Makes sense to me and just my 2p.
  • We had a wiki before, but it was removed. We'll have something to replace it eventually.