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cjdavies's avatar
cjdavies
Honored Guest
13 years ago

USB camera module with similar FOV to Rift?

I'm working on an application that aims to let you walk around a building with the Rift on, displaying the stream from a camera(s) on the front to allow you to safely navigate, then at any point fade the view from the camera into a virtual representation of your surroundings.

At the moment I have a PlayStation Eye webcam zip tied to the top of the Rift, however the FOV of the Eye is only 75° (according to Wikipedia, I assume this is the diagonal FOV). I realise that the FOV that the users 'sees' through the Rift depends on the eye cups (A, B or C) & how close/far they have them adjusted from their eyes, but consensus seems to be that the diagonal FOV is minimum 90° & maximum 110° diagonal so I want to replace the PS Eye camera with one (or two?) that are within this 90-110° range.

I think what I want is something like the modules on this page;

http://www.electronics123.com/s.nl/it.A/id.3263/.f

They have 1/4" VGA sensors & a choice of lenses; 2.2mm seems to be the shortest focal length & produces 109° diagonal FOV, 2.5mm provides 100° diagonal, etc.

Does anybody have any experience with these sort of modules & can recommend models &/or stockists? I have come across plenty of examples of people attaching webcams (or the innards of webcams) to their Rift, but no proper discussion of matching focal lengths to get a similar FOV when viewing the real world as the virtual.

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