Forum Discussion
michalsuchanek
11 years agoHonored Guest
Using OculusWorldDemo and adding Model+DX11 Geometry shader
Hey everyone! I've recently started programming for the Oculus and to get started without having to write a ton of code first, I've decided to take the OculusWorldDemo, remove the XML-file-based sc...
michalsuchanek
11 years agoHonored Guest
Robustar, your best bet is to simply comment out the following code in the OculusWorldDemoApp::PopulateScene method:
XmlHandler xmlHandler;
if(!xmlHandler.ReadFile(fileName, pRender, &MainScene, &CollisionModels, &GroundCollisionModels))
{
Menu.SetPopupMessage("FILE LOAD FAILED");
Menu.SetPopupTimeout(10.0f, true);
}
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