Forum Discussion
KrisITB
11 years agoExplorer
Using virtual "blink" to cover lags
Hi, I'm one of the lucky ones that can handle sub 30 fps quite well, but when fps suddenly drops below 12 I'm sick for next hour (before I learned how to turn off billboards on tree render I had th...
skyniteVRinside
10 years agoExplorer
This is a great idea. I'm currently searching for help with implementing the actual eylids blink effect. Once you figure that out, implementing a self correcting blinks to compensate for FPS drops would be as simple as tracking FPS through the whole game and triggering the effect at a certain FPS threshold.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 19 days ago
- 3 years ago
- 1 year ago