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jimwe's avatar
jimwe
Honored Guest
10 years ago

Version incompatibility 1.4

Hi, 

I just released a beta for our VR application. It was built using Oculus SDK for Windows 1.3.

All of a sudden users started complaining about the application failing to start due to: 

Version incompatibility: Callee function signature does not match caller. 

It seems to happen because the users have: 

1. Updated their runtime
2. Updated their firmware

How do we as developers protect ourselves against this? 

Can I as a developer get hold on the runtime before it is released to the general public?

Thanks, 
/J

1 Reply

  • jimwe's avatar
    jimwe
    Honored Guest
    I realized that we distributed LibORTRT64_1.dll ourselves instead of letting Oculus and the env path variable take care of it. So the problem has been solved. 

    Even so, would be great if I as a developer could get an email if there are interface breaking releases in the future.