Forum Discussion
MrsVR
11 years agoHonored Guest
Voice input
Has anyone tried this? Simple things like "yes" and "no"? I have no idea how I would go about implementing this into my Unity project, but it's an idea I'd like to explore. I want to try to focus on s...
saviornt
11 years agoProtege
For unity, this should be pretty straight forward.. should be.
The namespace is speech.recognition
See the MSDN: https://msdn.microsoft.com/en-us/librar ... ition.aspx
After a bit of searching, AT&T released a Unity simple* API for it, which can be found here: http://developerboards.att.lithium.com/ ... ba-p/35570
The namespace is speech.recognition
See the MSDN: https://msdn.microsoft.com/en-us/librar ... ition.aspx
After a bit of searching, AT&T released a Unity simple* API for it, which can be found here: http://developerboards.att.lithium.com/ ... ba-p/35570
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